Abstract: The virtual reality (VR) market is expected to reach 202.7 billion dollars by 2028, at a compound annual growth rate of 24.74% over the forecast period 2023–2028. It motivates innovative VR ...
Abstract: Unmanned aerial vehicles (UAVs) have been envisioned as a promising technology to support wireless virtual reality (VR) applications. However, the huge energy consumption during the ...
Power banks revive dead phones, let you work longer while away from an outlet and allow you to play with your tablet/ereader/gamepad while it charges without being tethered to a wall. After testing ...
So, you’re thinking about the HP Reverb G2 specs? It’s a pretty solid VR headset, especially if you’re connecting it to a PC. It’s got some good things going for it, like a sharp screen and decent ...