Micron has kicked off construction of a new semiconductor manufacturing facility in Singapore that will expand the company’s NAND flash memory output. NAND is the core storage technology behind SSDs ...
Last month, Larian Studios presented console players of Divinity: Original Sin 2 with a special treat: an upgraded version of the game for PS5, Xbox Series, and delightfully, Nintendo Switch 2. But ...
Sandisk (SNDK) could double the price of its high-capacity 3D NAND memory devices for enterprise-grade solid-state drives this quarter, anticipating strong demand for server-class storage in the ...
Increased storage needs at the edge and in the cloud are fueling rising demand for higher-capacity flash memory across multiple applications. Released every 12 to 18 months, 3D NAND scaling outpaces ...
Abstract: Impact of strain of sub-3 nm gate-all-around (GAA) CMOS transistors on the circuit performance is evaluated using a neural compact model. The model was trained using 3D technology ...
At a Game Developers Conference (GDC) panel today, Larian Studios founder Swen Vincke dropped something of a bombshell by revealing that the developer isn't planning to release any expansions or DLC ...
Hi everyone. Today we’ve got a bonus issue of Game On featuring an interview about one of last week’s most exciting video-game announcements. Larian Studios has hit the big time. Until somewhat ...
Baldur's Gate Baldur's Gate 3 had so "many people involved," with one dev being "a big JRPG fan" but the CEO being "an Ultima guy" RPGs Baldur's Gate 3's tease in Larian's Divinity Original Sin 2 was ...
RPG smash hit Baldur's Gate 3 has sold over 20 million copies so far. Bloomberg has reported on the sales milestone as part of an interview with the founder, CEO and creative director of developer ...
Cloud giants' aggressive procurement of high-capacity enterprise SSDs has triggered a structural shortage and price surge in the NAND Flash market. In China, spot prices for 512Gb and larger NAND ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.