News

Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's ...
Generalkidd on MSN3d
Emile's Face In Halo Reach
We all know Emile’s skull helmet is iconic—but have you ever wondered what’s underneath? In this breakdown, we explore the ...
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Celebrating the launch of their joint furniture collection, which nods to the British designer's longstanding collaboration ...
“I don’t know how other coaches do it, but I never saw the need to look past tomorrow or today,” he discussed a battle to reach the Playoffs or settle for a spot in the 2025 SoFi NBA Play-In ...
Ever wondered about Halo: Reach’s hidden armor abilities? 🔥🛡️ We uncover secret equipment that was never meant for players to use—until now! Check out these unused game mechanics!
Before we go further, for the sake of context, it’s worth doing a quick review of Secret Wars in the comics. The first Secret Wars was a 12-issue miniseries released from 1984 to 1985 by Jim ...
The covers showcase original costume illustrations and concept art from Marvel Studios' Head of Visual Development Ryan Meinerding and Visual Development Supervisor Jackson Sze, including designs ...