GGG is a geometry shader I was working on for quite a while. I started learning shader with that and just kept adding stuff. New vertices are not created when the base vertex position is higher than ...
In the real-world, light bounces around our environment naturally, creating the scene our eyes absorb. In many games, this effect is faked – or “baked” – but ray tracing enables each individual beam ...
The required core mode does all the patching of the textures. This is done by cutting out existing textures from the big atlas, then adding any newly added texture, and finally creating a new atlas ...
‘A sanctuary of fun’: Leftover Salmon to celebrate unity, healing through music at WinterWonderGrass
Leftover Salmon has spent more than three decades building a sound that is not easily defined. With its blend of bluegrass, Cajun rhythms, old-time traditions, rock energy and deep experimentation, it ...
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