Microsoft's DirectX Raytracing (DXR) 1.2 brings major performance boosts with Shader Execution Reordering (SER) and Opacity Micromaps (OMMs).
The second was that the sci-fi extraction shooter from ex-Blizzard developers might be able to succeed where Sony’s hero shooter did not thanks to a gameplay loop that looks way more like Sea of ...
That’s right: All the realistic wind physics are actually made from a fluid simulation moving through the world. It’s a ...
PCWorld's Alex got to check out the new Half-Life 2 RTX on the latest Nvidia hardware and chat with the developers who made ...
In this Crimson Desert video showcasing Pearl Abyss' in-house BlackSpace Engine, which is the Engine used in the upcoming open-world action-adventure game, take a look at the Ray Tracing feature. The ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Microsoft has announced DirectX Raytracing 1.2, a graphics technology that could drastically improve ray tracing performance ...
With claims of up to 2.3x performance gains in path-traced games, Microsoft's DXR 1.2 update has the potential to change the ...
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