Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Batman: Arkham Asylum’s success was overshadowed by used game sales, forcing Warner Bros. to create the Nemesis System.