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Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement ...
Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
Goblin wars! Bethesda veterans tell us about the little-known feature that brought naturally-occurring battles to Cyrodiil.
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