A week ago, Microsoft teased a new update to DirectX 12 for developers that will usher in "a new era of performance and efficiency." Today, we've got more details on what the new 'Work Graphs' entail ...
At GDC 2024, AMD just expanded on Microsoft’s recently announced Work Graphs API, and a quick demo shows just how powerful the new tech can be for gaming performance. AMD’s iteration moves draw calls ...
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
A more powerful GPU usually means your games run better, but that's not always the case. The CPU's role in tasks and scheduling can bottleneck performance in some instances. Microsoft has been testing ...
One of the biggest drawbacks with the way games currently render 3D scenes is that there's still a surprising amount of back and forth communication required between the CPU and GPU. This overhead can ...
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