News
Hosted on MSN4mon
Inspired by Halo, this stunning sci-fi landscape is a real-time render from Unreal EngineJames Naughton is an environment artist from Manchester in the UK. His piece Installation 04 is a tribute to Halo. He used ZBrush and Blender for modelling and Unreal Engine for rendering, with ...
Hosted on MSN1mon
“I wanted to blend sci-fi elements with ordinary, mundane aspects of life” – how this concept artist created a sci-fi model reinventing the everydayAnthony used Plasticity for the modelling and Blender for the final renders, along with Substance ... I wanted to try to blend sci-fi elements with ordinary, mundane aspects of life today.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results