“Fragmented memory” describes all of a system’s unusable free memory. These resources remain unused because the memory allocator responsible for allocating them cannot make the memory available. This ...
“Fragmented memory” describes all of a system's unusable free memory. These resources remain unused because the memory allocator responsible for allocating them cannot make the memory available. This ...
In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. This is certainly standard practice in both languages and almost unavoidable in C++. However, ...
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. Unified memory has a ...
Video card maker ATI Technologies has announced a memory technology that will allow graphics cards to store some data into system RAM. Using what it characterizes as "intelligent memory allocation ...
Video compression has become an essential technology to meet the burgeoning demand for high‐resolution content while maintaining manageable file sizes and transmission speeds. Recent advances in ...
ATI Technologies, the three-dimensional graphics chipmaker, today announced HyperMemory, a technology that allows a PC to use system memory for graphics processing. HyperMemory uses the high-speed ...