Did you know that once upon a time, Inkle's Heaven's Vault was actually going to be a Doctor Who game? No, I didn't either until this morning, when a social media post from Inkle's narrative director ...
Games are inherently designed to be replayed, from the 'one more go' mentality of the arcades to the persistent loops of modern live service games. However, what makes a game replayable from a design ...
“The game isn’t going to tell you if you got that right.” It’s an ominous way to start a game demo, but one I’m not too surprised by after playing 80 Days and Sorcery! Your character Aliya Elasra is ...
Inkle is a studio founded on the notion that players should be involved in every beat of a game’s story. From the team’s most famed work in mobile narrative adventure 80 Days, to its fantasy epic ...
We've got boots on the ground at GDC, and PCGamesN's editorial director, Joel, got his hands on Heaven's Vault, the latest game from 80 Days developers Inkle. He says it's probably not what you're ...
At first glance, A Highland Song is atypical of Inkle's style when it comes to the games it makes. For a start, there's considerably less text, and there are more traditional gameplay mechanics, form ...
This is not the first time Inkle has shared the proprietary technology from your games, is it? No. We do have a tiny bit of experience of attempting to be a service company. That wasn’t planned, but ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. So far, the blog has charted the game's development through the art, starting with concept art ...
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