The power behind recent graphics hardware, usually a card or board, has been driven in part by computer gamers who want fast, colorful action, and engineering and creative professionals who need to ...
In 3D graphics, a technique developed by Phong Bui-Tuong in the mid-1970s that computes a shaded surface based on the color and illumination at each pixel. Phong shading is more realistic than Gouraud ...
In computer graphics, a technique for computing a one-tone shaded surface to simulate simple lighting. See Gouraud shading. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction requires ...
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