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Creating the John Wick-inspired mocap for SPINE - and why Unreal Engine 5 isn't always best
Creating animation for video games has become reliant on motion capture, bit SPINE developer Nekki has gone further than most, having created its own app, called Cascadeur. This adds to a workflow ...
Motion-capture animation technique has been tried with Olympic athletes by researchers - taping sensors to swimmer Dana Vollmer and diver Abby Johnston to give them computer-generated effects much ...
SAN ANTONIO — April 8, 2025 – Southwest Research Institute has launched a new markerless motion capture system that simplifies how film and gaming studios capture human movement for 3D animations.
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. All right, so we know the free-to-play model for a lot of different games and genres works well ...
The browser-based tool condenses an expensive, time-consuming process into a fast, scalable, and more economical solution for advanced markerless motion capture Carefully fine-tuned over six months of ...
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